In this video I show my workflow for modeling a footstool similar to the one seen here:
This is from the model originally done by Alfa Smyrna here. Go have a look at this how-to. It is a worthwhile read and a beautiful interior render.
The object made in this video is very high-poly and I would not necessarily do everything the way it is done in this video. The biggest change I would make is to do some of the chamfered edges with the "round corners" option in the mr Arch&Design material instead of modeling it, esp if there will not be any close-up views of the object. In this model however we have just the room so the model can be heavy on polys.
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